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Playvo Development Ltd is a small but focused solutions provider
for embedded games software and development tools with fifteen years experience in the industry.
In that time
our programming team have provided solutions for a wide range of high street products.
These have included GameBoy Advance, PlayStation and accessories for the iPod.
Additionally we have provided software for a number of successful console games, such as
San Francisco Rush 2049, Shoot Out 97 and Total NBA'97. |
| Our experience began in the early days of PC’s where graphics where limited
to CGA and effective fast software was programmed in C/C++ and assembler. We have evolved
with the technology and now additionally can provide deliverable embedded chip solutions for
plug in PC cameras (CMOS imager), LCD’s, and RF modules. |
| Our ethos is to work closely with the clients, through all stages of the
project to ensure the business vision for the product is realised within the market place.
This has meant that our experience has ranged from being involved in projects from the concept stage
through to critical solution consultancy and delivery. On these occasions we have been able to
implement strategies for dealing with extensive amounts of internally written code by the client and
data previously unseen by Playvo. As part of this process we
develop and implement error catchment
processes and code to ensure the points of failure can be identified efficiently at source. Through
this robust approach we are able to work closing with the clients development team to over come product
errors and work towards maintaining the project momentum to achieve market place delivery. |
| We look forward to discussing
further how Playvo can develop solutions for your products or provide
critical project development recovery. |
| Thank you, |
| Chris Emsen (MD). |
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