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Playvo Development Ltd is a small but focused solutions provider for embedded games software and development tools with fifteen years experience in the industry.
In that time our programming team have provided solutions for a wide range of high street products. These have included GameBoy Advance, PlayStation and accessories for the iPod.
Additionally we have provided software for a number of successful console games, such as San Francisco Rush 2049, Shoot Out 97 and Total NBA'97.
Our experience began in the early days of PC’s where graphics where limited to CGA and effective fast software was programmed in C/C++ and assembler. We have evolved with the technology and now additionally can provide deliverable embedded chip solutions for plug in PC cameras (CMOS imager), LCD’s, and RF modules.
Our ethos is to work closely with the clients, through all stages of the project to ensure the business vision for the product is realised within the market place. This has meant that our experience has ranged from being involved in projects from the concept stage through to critical solution consultancy and delivery. On these occasions we have been able to implement strategies for dealing with extensive amounts of internally written code by the client and data previously unseen by Playvo. As part of this process we develop and implement error catchment processes and code to ensure the points of failure can be identified efficiently at source. Through this robust approach we are able to work closing with the clients development team to over come product errors and work towards maintaining the project momentum to achieve market place delivery.
We look forward to discussing further how Playvo can develop solutions for your products or provide critical project development recovery.
Thank you,
Chris Emsen (MD).